Discovering @ ICHEG – Week 4 – Brothers Collection and Biohazard

I started volunteering at the International Center for the History of Electronic Games® (ICHEG) at The Strong Museum of Play. ICHEG collects, studies, and interprets video games, other electronic games, and related materials and the ways in which electronic games are changing how people play, learn, and connect with each other. I am assisting in their archiving process and during this process I come across various objects and questions that I research and explore. And I am passing on what I find to everyone reading this. I volunteer weekly and I hope to have something new to talk about towards the end of every week.

For the past 4 weeks I have been volunteering at ICHEG at The Strong Museum of Play. The museum obtains a portion of their collection through donations or through acquisition from collectors. I knew I was working on a specific collection that the museum acquired awhile back, this collection was filled with mainly Japanese titles and I figured it was about time to learn more about this collection since I will most likely be working with it for a long while.

To start off, I have been archiving a specific Japanese game collection that was acquired through brothers André and Sylvio Hodos. I learned that these brothers had a collection of close to 7,000 Japanese video games spanning 22 systems. They initially had placed their collection up for auction on eBay for $1.2 million dollars. Many of you may have seen this collection a couple of years back because many media sites covered the eBay listing. Someone had placed a bid but that person never paid and after that The Strong Museum of Play stepped in and struck a deal to acquire the collection for much less than the $1.2 million asked.

In a press release by The Strong Museum of Play André Hodos stated that “After giving two decades of our lives to completing these sets and capturing nearly 20 years of console video gaming history, it is a great honor to know that our collection will have a ‘good home’ and will be preserved for future generations by one of the most respected museums in the world,”.

I also learned that the collection came with 18 complete libraries of the following game platforms:

  • Famicom (NES)
  • Super Famicom (SNES)
  • Famicom Disk System
  • Nintendo 64
  • Virtual Boy
  • Nintendo 64DD
  • Nintendo GameCube (sealed)
  • Sega Master System (also including European, US and Brazilian releases)
  • Game Gear
  • Mega Drive (Genesis)
  • Super 32X
  • Mega CD (Sega CD)
  • Sega Saturn
  • Sega Dreamcast (sealed)
  • PC Engine (sealed)
  • SuperGrafx (sealed)
  • PC-FX (sealed)
  • Pioneer Laseractive (sealed)

So that is what I am helping with for now and if there is any game that you want to see from any of the previously mentioned complete collections let us know in the comments. I will see what I can do to find and picture the game of your choice.

Quick Discovery


During this week I found a ton of Biohazard games, and I always wanted to find out why they changed the title to Resident Evil for North America. Searching around I found out why the change was made.  The name was changed because there was a DOS game already named Biohazard. So due to this issue Capcom would not be able register the name. So what did Capcom do? They held a company wide contest for new names and Resident Evil came out the victor.


Luigi Guarnuccio

I am a designer, developer, and gamer who currently works as a designer and developer who produces interactive pieces that live on the web. I am also the founder of Gamers Haven News which is a gaming news site. I take almost all of my inspiration from gaming as a whole and it is a big part of who I am and what I do.

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